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The Project Azorian

The Project Azorian

  • Client:CIA
  • Date:Oct 2023
  • Author:Directoate of Analysis

The Azorian Project was developed to tell the story of one of the most significant missions in U.S. intelligence history. Our goal was to bring this historical narrative to life through immersive storytelling, creating a powerful experience for U.S. museum visitors. The project was showcased at multiple events and presented to the broader intelligence community as part of a series of VR demonstrations, gaining considerable attention and positive feedback.

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Creative Tools

Our production pipeline integrated a range of industry-standard creative tools: Unreal Engine – Served as the core platform for real-time environment rendering, lighting simulation, and interactive user navigation. Blender – Used for detailed 3D modeling, texturing, and animation of submersibles, mechanical systems, and environmental assets. Adobe After Effects – Enhanced post-production visuals and compositing, including motion graphics, interface overlays, and environmental effects. HTC VIVE and Oculus Pro VR Headsets – Provided immersive viewing and interaction capabilities for both development and exhibition environments, ensuring realistic spatial experience and intuitive motion tracking.

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